Fish-Tick
A chaotic 2-player local multiplayer fishing game built in Unity. First made for large touch screens, but now optimized for mobile with smooth touch controls.
Hey, I'm Daan. I build fast-paced, slightly chaotic games in Unity and write C# code that (usually) doesn't break.
A chaotic 2-player local multiplayer fishing game built in Unity. First made for large touch screens, but now optimized for mobile with smooth touch controls.
A 3D top-down adventure game where you play as a cleaning robot in an abandoned lab. Features smart enemy AI and fun mission goals.
A fun and fast-paced co-op game. Work together with friends to deliver fruit from a truck to market stalls before time runs out.
A 3D tower defense game I made entirely on my own. Play through multiple enemy waves and manage your resources to defend the kingdom.
Hello! I'm Daan, a student at Grafisch Lyceum Utrecht (GLU).
I love coding, gaming, and learning how computers work. I enjoy solving tricky hardware and software problems, and I'm always eager to learn new tools to bring creative ideas to life.
When I'm not coding, you can find me gaming or taking care of my collection of plants. 🌱
Grafisch Lyceum Utrecht
Dutch & English
Unity & C#
3+ years, focus on 2D/3D physics, collision handling & UI
Gameplay logic, clean systems architecture, custom state machines
Basic blueprints & exploring C++ integration
Version control, branch management, merge conflict resolution
Low-poly 3D modeling, basic texturing & animation
Basic web layouts & portfolio design
Save systems, data serialization, configuration files